Showing posts with label Scout. Show all posts
Showing posts with label Scout. Show all posts

Friday, January 22, 2021

NewYearNewCharacter, Day 22

Jasemine Rigby, human female, 42, former scout.

For characteristics I rolled: 9, 9, 5, 8, 6, 7
I assigned them thus:

STR 6, DEX 7, END 9, INT 8, EDU 9, SOC 5

Homeworld: Younis/Balech
Background skills: Electronics-0, Flyer-0, Mechanic-0, Vacc Suit-0
Failed to enroll to university.

Enlisted to the scouts.
This time I chose courier.
First term event:
You spend several years jumping from world to world in your scout ship. Gain one of Astrogation 1, Electronics 1, Navigation 1, Pilot (small craft) 1 or Mechanic 1.
Chose Pilot.
Failed to get a promotion.
Skills: Pilot (small craft)-1, Astrogation-0, Gun Combat-0, Survival-0

Second term event:
You spend several years jumping from world to world in your scout ship. Gain one of Astrogation 1, Electronics 1, Navigation 1, Pilot (small craft) 1 or Mechanic 1.
Chose Astrogation.
Got a promotion.
Skills: Astrogation-1, Jack of all trades-1, Vacc Suit-1
Characteristics: DEX+1

Third term event:
You spend several years jumping from world to world in your scout ship. Gain one of Astrogation 1, Electronics 1, Navigation 1, Pilot (small craft) 1 or Mechanic 1.
Chose Electronics.
Got a promotion.
Skills: Electronics-1, Medic-1, Pilot (spacecraft)-1

Fourth term event: Disaster! mishap - severely injured (reduce one physical characteristics by 1D). Rolled a 4. Opted for medical treatment. The scouts cover nothing. Medical debt: 20,00Cr.
Got a promotion.
Skills: Navigation-1, Seafarer-1
Check for aging: no effect.

Fifth term event:
You serve as the courier for an important message from the Imperium. Either gain one level of Diplomat or DM+4 to your next Advancement roll.
Got a promotion.
Skills: Athletics-1, Navigation-2
Check for aging: no effect.

Six term event:
Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Roll either Medic 8+ or Engineer 8+. If you succeed, gain a Contact and DM+2 to your next Advancement check. If you fail, gain an Enemy.
Failed my roll.
Enemy: Bradley Maus, the father of Thomas Maus who I failed to save from a disaster that happened to the ship he was on.
Failed to get a promotion.
Skills: Explosives-1
Check for aging: no effect.

Decided to muster out.
Served six terms, achieved rank 4 = 8 rolls.
Pension: 12,000Cr
Cash: 50,000Cr
Benefits: weapon x3 (converted 2 to skills), ship share x2, INT+1


Jasemine Rigby
, human female, 42, former scout
689995
Gun Combat (slug)-2, Navigation-2, Astrogation-1, Athletics-1, Electronics (sensors)-1, Explosives-1, Jack of All Trade-1, Medic-1, Pilot (small craft)-1, Pilot (spacecraft)-1, Seafarer-1, Vacc Suit-1, Flyer-0, Mechanic-0, Survival-0
Enemy: Bradley Maus, the father of Thomas Maus who I failed to save from a disaster that happened to the ship he was on.
Cash: 30,000Cr
Equipment: snub pistol
Benefits: 2 ship shares
Willowy, with thin red hair and cyan eyes.
Ambitious, brilliant and caring.

Monday, January 11, 2021

NewYearNewCharacter, Day 11

Malakye Vroom.

For characteristics I rolled 5, 7, 9, 7, 9, 12
Let's build a scout.
I assigned the characteristics thus:

STR 7, DEX 7, END 12, INT 9, EDU 9, SOC 5

Background skills: Athletics-0, Carouse-0, Science-0, befitting an exuberant youth with a curious mind.
Failed to get into university.

Enlisted to the scouts.
First term event:
You survey an alien world. Gain one of Animals (riding or training) 1, Survival 1, Recon 1 or Science 1.
Chose Recon. No promotion.
Skills: Recon-1, Atrogation-0, Gun Combat-0, Mechanic-0, Pilot-0, Survival-0, Vacc Suit-0

Second term event:
When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Roll either Electronics 8+ or Deception 8+. If you succeed, gain an Ally in the Imperium and DM+2 to your next Advancement roll. If you fail, roll on the Mishap Table, but you are not ejected from this career.
Failed my roll by 1, mishap - injury (missing eye or a limb reduce STR or DEX by 2). Let's hope that scout will cover some of the medical expense. So they covered 50%, and I have a debt of 5,00Cr. No promotion.
Skills: Jack of all Trade-1

Third term event:
Alien Artefact: You have a strange and unusual device from an alien culture that is not normally available to humans.
No promotion.
Skills: Science (planetology)-1

Fourth term event: again the opportunity to gather intelligence. Blew my roll. Mishap - Psychologically damaged by your time in the scouts. Reduce your INT or SOC by 1. Chose SOC. No promotion.
Skills: Jack of all Trade-2
Check for aging: reduce one physical characteristics by 1. Chose STR-1.
Decided to risk another term.

Fifth term event:
Improved Relationship: A romantic relationship involving you deepens, possibly leading to marriage or some other emotional commitment. Gain an Ally.
No promotion.
Significant Other: Karise Trifonov, copper hair and light amber eyes. Good natured, logical, and incorruptible.
Skills: Jack of all Trade-3
Check for aging: reduce one physical characteristics by 1. Chose DEX-1.

Decided to muster out.
Cash: 30,000 (- 5,000 debt)
Benefits: ship share x3, EDU+1 


Malakye Vroom
, human male, 38, former scout
66C9A4
Jack of All Trades-3, Recon-1, Science (planetology)-1, Astrogation-0, Athletics-0, Carouse-0, Gun Combat-0, Mechanic-0, Pilot-0, Survival-0, Vacc Suit-0
Cash: 25,000Cr
Benefits: 3 ship shares
Equipment: snub pistol, Alien Artefact
Ally: Karise Trifonov, copper hair and light amber eyes. Good natured, logical, and incorruptible. Significant other.
Braided dark brown hair, and green eyes.
Sympathetic, level-headed, and smart.